The biggest defining feature of Trails into Reverie is its new storytelling style, which instead of one continuous story is split into three different character routes called the “Trails to Walk” system. Trails into Reverie makes great use of its three storytlines, weaving them in and out in interesting ways. It’s certainly not a good entry point for anyone looking to get into the series, but for those already along for the ride, Reverie is an unforgettable finale - before Trails moves onto its next phase. Of course, it practically goes without saying at this point that Trails into Reverie requires knowledge of past games (at the very least the Trails of Cold Steel quadrilogy). It’s a grand finale with emotional payoff in spades, all while introducing interesting new plot threads and gameplay mechanics. Trails into Reverie is essentially the Avenger’s Endgame of The Legend of Heroes series, throwing together an absolutely staggering cast of characters that fans have grown to know and love across nine different games. Now, 19 years after that story began with Trails in the Sky, the entire epic odyssey is coming to an impressive conclusion. For almost two decades, developer Nihon Falcom has invited players to explore its convincing fantasy world of Zemuria, filled with dynamic politics, warring countries, and dense lore. The big selling point of the Trails series has always been its vast tangled web of an overarching narrative.
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